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A Deep-Water Bottom Reverberation Model Based on Ray Theory

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Document pages: 8 pages

Abstract: Ocean reverberation is an important issue in underwater acoustics due to the significant influence on working performance of the active sonars. In this paper, a uniform bottom-reverberation model is proposed based on ray theory, which can calculate monostatic and bistatic reverberation intensity and explain the generation process of deep-water reverberation. The mesh meth-od is firstly used in this model by dividing bottom scatterers into a number of grids. Then reverberation is calculated based on the exact time of scattering signal generated on each grid. Due to exact arrival time, the presented model can provide more accurate result than classical models, in which scatterers are usually treated as circular rings or elliptical rings. Numerical results are compared with reverberation data collected from the South China Sea deep-water experiment with different receiving distances and depths. The simulated and experimental results agree well overall.

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