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Enhancing Learning Experience Through Augmented Reality

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Document pages: 9 pages

Abstract: There cannot be a better compliment to a book than the statement, “Between the pages of a book is a wonderful place to be”. Since forever, books have been the primary source of learning. But there has not been much of an attempt to apply creativity to them. Though the information carried by books is humongous, the intelligence derived by the readers usually seems to be minuscule. This problem can undeniably be imputed to not having developed enough techniques to effectively impart the information contained. This piqued our curiosity to attempt devising strategies to help books become more efficient in conveying the content they withhold and thus resulted in the building of our Augmented Reality (AR) powered application. This application’s range of influence is undoubtedly extensive, has now been designed to devote focus to a few chapters of a Chemistry text book specifically which required facilitation for effectively imparting content to the learners. The application employs various media like audio, image, 3D model, graphic, video and gaming to engage its users and provide an interactive learning experience.

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